Factsheet
Developer:
moi rai games
Based in Hamburg, Germany
Release date:
December 8th, 2020
Platforms:
Steam (Windows/Linux/Mac)
Nintendo Switch
PlayStation 4
Xbox One
Website:
monster-sanctuary.com
Regular Price:
USD | 19.99 |
EUR | 19.99 |
GBP | 15.99 |
Description
Monster Sanctuary is a monster-taming RPG with party-based combat and metroidvania-like exploration. New monsters provide additional strategic options in combat and allow you to overcome obstacles to explore new areas and find hidden treasures. The turn-based combat focuses on team synergy and combos and a deep skill system, distinguishing Monster Sanctuary from other popular monster collecting games.
As the youngest heir of an ancient bloodline of proud Monster Keepers, you step out into the world to follow in your ancestors' footsteps. You will gather a party of monsters to grow and train. Meanwhile, a series of unsettling events worries the experienced Keepers of the Monster Sanctuary. This is the beginning of a journey to unravel the cause of a mystery that threatens the peace between humans and monsters.
History
Monster Sanctuary started as a free time project by veteran game deveoper Denis Sinner in 2015 and launched into full time development in 2018. It entered Steam Early Access in August 2019. Its full release on PC, Playstation 4, Nintendo Switch, Xbox One, and Xbox Game Pass was in December 2020. Since release the game has received multiple free updates adding new features, content and balancing changes. In June 2022 moi rai games released a highly anticipated free DLC for Monster Sanctuary, called the Forgotten World. Amongst 10 new monsters and the biggest area in the game to explore, the DLC added tons of new skills and items, end-game challenges as well as new optional game modes for a nuzlocke-type experience.
Features
- Strategical turn based combat
- Every Monster has a unique skill tree. This lets you individualize your Monster to pursue different strategies
- Feeding and equipping your Monsters to improve their stats further emphasizes this aspect
- A combo system that gives additional depth to the combat
- Combat ratings that reward efficient combat completion
- Using Monster abilities to unlock new areas
- Atmospheric story, art and Monster lore
- Optional and combinable Randomizer, Bravery and Permadeath game modes, making every playthrough a fresh experience
- Player Customization
- Online PvP with Matchmaking + seasonal Leaderboard
Videos
Release Announcement Trailer YouTube
Launch Trailer YouTube
Forgotten World - Free DLC Trailer YouTube
Legendary Keeper Update Trailer YouTube
Images
Logo & Icon
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Additional Links
Review by GameGrin
"This game is so in depth and has so much going on for it, it’s a game you have to check out, especially if you are a fan of Pokémon, platformers or love old school RPGs. Or if you have always wanted to see what a mix of the three would look like, this is it" gamegrin.com.
Review by TheGamer
"Monster Sanctuary is a Pokémon game smashed together with pixel-art, JRPGs, and Metroidvanias. If that's not a recipe for an indie game hit, then I don't know what is." thegamer.com.
Review by GameSpew
"Exploring the world of Monster Sanctuary is rewarding and enjoyable, and its turn-based combat packs enough depth to keep you invested" gamespew.com.
About moi rai games
Boilerplate
moi rai is a small, international indie game developer startup from Germany led by Denis Sinner, a veteran game developer having worked on the Might and Magic and Tropico franchises, that has grown into a small, international and passionate team.
More information
More information on moi rai games, our logo & relevant media are available here.
Monster Sanctuary Credits
Denis Sinner
Programmer, Designer, Pixel Artist, Composer
Anton Sinner
Designer
Adam Kling
Pixel Artist
Daniel Reis
Pixel Artist
Steven Melin
Composer
Galina Sinner
Marketing, PR, Social Media
Contact
Inquiries
info@moi-rai.com
Twitter
twitter.com/moi_rai_
Facebook
facebook.com/MonsterSanctuaryGame
Discord
discord.com/invite/C9T7Ven
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks